Abandoned Grove
Exploration — Tier 1
A former druidic grove lying fallow and fully reclaimed by nature.
Environments
Abandoned Grove
Exploration — Tier 1
A former druidic grove lying fallow and fully reclaimed by nature.
Bustling Marketplace
Social — Tier 1
The economic heart of the settlement, with local artisans, traveling merchants, and patrons across social classes.
Cliffside Ascent
Traversal — Tier 1
A steep, rocky cliffside tall enough to make traversal dangerous.
Outpost Town
Social — Tier 1
A small town on the outskirts of a nation or region, close to a dungeon, tombs, or other adventuring destinations.
Raging River
Traversal — Tier 1
A swift-moving river without a bridge crossing, deep enough to sweep away most people.
Cult Ritual
Event — Tier 2
A Fallen cult assembles around a sigil of the defeated gods and a bonfire that burns a sickly shade of green.
Hallowed Temple
Social — Tier 2
A bustling but well-kept temple that provides healing and hosts regular services, overseen by a priest or seraph.
Haunted City
Exploration — Tier 2
An abandoned city populated by the restless spirits of eras past.
Mountain Pass
Traversal — Tier 2
Stony peaks that pierce the clouds, with a twisting path winding its way up and over through many switchbacks.
Burning Heart of the Woods
Exploration — Tier 3
Thick indigo ash fills the air around a towering moss-covered tree that burns eternally with flames a sickly shade of blue.
Castle Siege
Event — Tier 3
An active siege with an attacking force fighting to gain entry to a fortified castle.
Chaos Realm
Traversal — Tier 4
An otherworldly space where the laws of reality are unstable and dangerous.
Divine Usurpation
Event — Tier 4
A massive ritual designed to breach the gates of the Hallows Above and unseat the New Gods themselves.